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Unanswered Questions about Final Cut Pro X - Printable Version

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Unanswered Questions about Final Cut Pro X - decay - 06-21-2011

http://www.philiphodgetts.com/2011/06/what-are-the-answers-to-the-unanswered-questions-about-final-cut-pro-x/

"Since Apple’s Sneak Peek of Final Cut Pro X, the questions have been flying around the Internet. Well, here’s concise answers to those questions – as many as I could find, so settle in and learn what’s new and what’s not there yet."


Re: Unanswered Questions about Final Cut Pro X - M A V I C - 06-21-2011

Wow. I'm simply amazed at some of that. No support for previous formats at this time, everything is stuck in one window - and that's something I loved about the Mac OS and not about Windows (at least 9x-XP). No setting cue in/out points when capturing from tape. "Events" is the only way to organize media - that's incredibly horrible. No multicam editing - that's incredibly messed up. My wife has a project that is in multicam, but we haven't purchased FCP yet because we knew v.X was coming out... but now we'll have to buy an older version or wait for X.1 or something like that.

Wow. I expect this sort of stuff from Microsoft, but not from Apple.


Re: Unanswered Questions about Final Cut Pro X - August West - 06-21-2011

It's been a while since I was involved in this sort of workflow, but from what I read this sounds a bit disastrous at the professional level.


Re: Unanswered Questions about Final Cut Pro X - mikebw - 06-21-2011

No multicam editing could definitely be a deal breaker for my office as well. Not sure what kind of support there is for that in Premiere, but since we have the CS5 collection switching over may be in our future. Unless of course there is a reasonable workaround...


Re: Unanswered Questions about Final Cut Pro X - M A V I C - 06-21-2011

It seems like they're killing off one of the best pro apps they've ever had and replacing it with a prosumer app.


Re: Unanswered Questions about Final Cut Pro X - Blankity Blank - 06-21-2011

August West wrote: It's been a while since I was involved in this sort of workflow, but from what I read this sounds a bit disastrous at the professional level.
It sounds like the best idea might be to wait until the dust settles. Not everybody is pessimistic.

Larry Jordan, a FCP trainer, seems pretty enthused,
" I think that within the next 18 months virtually all of us will be running FCP X and wondering how we lived without it.

It’s that good."

He concedes it's not perfect, but he's not throwing around descriptions like disastrous or feeling like Apple has killed off FCP.


Re: Unanswered Questions about Final Cut Pro X - folmerw - 06-21-2011

Blankity Blank wrote:
[quote=August West]It's been a while since I was involved in this sort of workflow, but from what I read this sounds a bit disastrous at the professional level.
It sounds like the best idea might be to wait until the dust settles. Not everybody is pessimistic.

Larry Jordan, a FCP trainer, seems pretty enthused,
" I think that within the next 18 months virtually all of us will be running FCP X and wondering how we lived without it.

It’s that good."

He concedes it's not perfect, but he's not throwing around descriptions like disastrous or feeling like Apple has killed off FCP.
Interesting, because he also went on record saying FCP X is "not ready for professional use":

http://www.fcp.co/final-cut-pro/news/421-fcpx-10-it-will-not-be-ready-for-professional-useq-larry-jordana


Re: Unanswered Questions about Final Cut Pro X - August West - 06-21-2011

Larry Jordan, a FCP trainer,

And I'm sure he'd like to devote some time to telling you why. If I hoped to participate in highly budgeted, professional production, removing OMF and EDLs seems a bit disastrous to me. Perhaps in the last few years they have replaced these elements, but if they haven't, I wouldn't be able to work with this new version.


Re: Unanswered Questions about Final Cut Pro X - Blankity Blank - 06-21-2011

folmerw wrote:
[quote=Blankity Blank]
[quote=August West]It's been a while since I was involved in this sort of workflow, but from what I read this sounds a bit disastrous at the professional level.
It sounds like the best idea might be to wait until the dust settles. Not everybody is pessimistic.

Larry Jordan, a FCP trainer, seems pretty enthused,
" I think that within the next 18 months virtually all of us will be running FCP X and wondering how we lived without it.

It’s that good."

He concedes it's not perfect, but he's not throwing around descriptions like disastrous or feeling like Apple has killed off FCP.
Interesting, because he also went on record saying FCP X is "not ready for professional use":

http://www.fcp.co/final-cut-pro/news/421-fcpx-10-it-will-not-be-ready-for-professional-useq-larry-jordana He recanted that before the release. Wiping Egg Off My Face

I don't have a dog in this fight yet. Not till I manage to make the jump to an Intel based Mac.


Re: Unanswered Questions about Final Cut Pro X - folmerw - 06-21-2011

I also saw this just now:

http://www.philiphodgetts.com/2011/06/what-are-the-answers-to-the-unanswered-questions-about-final-cut-pro-x/

So, in a nutshell, these are some of the drawbacks (some may overlap with those already posted):

no import of FCP 6 or 7 projects (as of now, may come later)
no tape-based I/O
no source/record windows - single window app
one sequence per project
no multi-cam (as of now, may come later)
no OMF export
no EDL or XML support
no 3rd party hardware support
no 3rd party plug-in support

hmmm, not sounding overly promising...