![]() |
Build a hackintosh capable of running an Oculus Rift - part 2 - Printable Version +- MacResource (https://forums.macresource.com) +-- Forum: My Category (https://forums.macresource.com/forumdisplay.php?fid=1) +--- Forum: Tips and Deals (https://forums.macresource.com/forumdisplay.php?fid=3) +--- Thread: Build a hackintosh capable of running an Oculus Rift - part 2 (/showthread.php?tid=189134) |
Build a hackintosh capable of running an Oculus Rift - part 2 - sekker - 03-16-2016 Nice series. Even if you don't want to run a Rift, this makes it very easy to roll your own Hac. http://9to5mac.com/2016/03/15/building-an-affordable-hackintosh-guide-tutorial/ Re: Build a hackintosh capable of running an Oculus Rift - part 2 - jdc - 03-16-2016 Its a well done post. Case doesnt seem huge, until he stands next to it -- that kind caught me off guard. I really want to embrace the hack thing -- but the dollars just never seem to add up for me. Re: Build a hackintosh capable of running an Oculus Rift - part 2 - davemchine - 03-16-2016 I would also like to build a hack but I don't want do sweat upgrades. I want to just use my computer. My daughter said she wants to build a gaming computer. Maybe I could make a dual boot computer? Mac and windows. Re: Build a hackintosh capable of running an Oculus Rift - part 2 - C(-)ris - 03-16-2016 Been down the hackintosh route. You get the Mac OS, but with all the PC problems and instability, plus the lack of features. Re: Build a hackintosh capable of running an Oculus Rift - part 2 - sekker - 03-16-2016 davemchine wrote: Yes, the plan for the machine in the link is to be dual-boot. Re: Build a hackintosh capable of running an Oculus Rift - part 2 - The Grim Ninja - 03-16-2016 C(-)ris wrote: I remember you mentioning a desire to build one many times, but I don't remember you actually building one. What was it? I've run 3 hackintosh systems now. They typically have a "rough" start getting things set up. Mostly just stupid problems that would be easily avoided with experience. Once I get a system running it is usually quite stable. My last system would routinely run 30 days or more before I would restart due to a mediocre ethernet driver, my own fault for picking the wrong motherboard. My current system has been running for 12 days, only powered down for a power outage. Re: Build a hackintosh capable of running an Oculus Rift - part 2 - sekker - 03-17-2016 The Grim Ninja wrote: I remember you mentioning a desire to build one many times, but I don't remember you actually building one. What was it? I've run 3 hackintosh systems now. They typically have a "rough" start getting things set up. Mostly just stupid problems that would be easily avoided with experience. Once I get a system running it is usually quite stable. My last system would routinely run 30 days or more before I would restart due to a mediocre ethernet driver, my own fault for picking the wrong motherboard. My current system has been running for 12 days, only powered down for a power outage. I've made 3 hackintoshes, and once established, they were quite stable. Re: Build a hackintosh capable of running an Oculus Rift - part 2 - C(-)ris - 03-17-2016 I did a Mini9 and two Dell Lattitudes. Never did a full out build. The Mini9 crashed every once in a while, the Lattitudes had odd quirks with regards to sleep and connecting devices. I reload my OS often and that is a bit of a PITA on a hackintosh. Re: Build a hackintosh capable of running an Oculus Rift - part 2 - The Grim Ninja - 03-18-2016 I think your views are tainted by having done the install on Dells. Those are systems people managed to install OS X on, whereas a full build is built specifically to install OS X on. There's a lot of difference when you custom pick compatible hardware. It's much more stable and a much nicer experience. |