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Build a hackintosh capable of running an Oculus Rift - part 2 - Printable Version

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Build a hackintosh capable of running an Oculus Rift - part 2 - sekker - 03-16-2016

Nice series. Even if you don't want to run a Rift, this makes it very easy to roll your own Hac.

http://9to5mac.com/2016/03/15/building-an-affordable-hackintosh-guide-tutorial/


Re: Build a hackintosh capable of running an Oculus Rift - part 2 - jdc - 03-16-2016

Its a well done post.

Case doesnt seem huge, until he stands next to it -- that kind caught me off guard.

I really want to embrace the hack thing -- but the dollars just never seem to add up for me.


Re: Build a hackintosh capable of running an Oculus Rift - part 2 - davemchine - 03-16-2016

I would also like to build a hack but I don't want do sweat upgrades. I want to just use my computer. My daughter said she wants to build a gaming computer. Maybe I could make a dual boot computer? Mac and windows.


Re: Build a hackintosh capable of running an Oculus Rift - part 2 - C(-)ris - 03-16-2016

Been down the hackintosh route. You get the Mac OS, but with all the PC problems and instability, plus the lack of features.


Re: Build a hackintosh capable of running an Oculus Rift - part 2 - sekker - 03-16-2016

davemchine wrote:
I would also like to build a hack but I don't want do sweat upgrades. I want to just use my computer. My daughter said she wants to build a gaming computer. Maybe I could make a dual boot computer? Mac and windows.

Yes, the plan for the machine in the link is to be dual-boot.


Re: Build a hackintosh capable of running an Oculus Rift - part 2 - The Grim Ninja - 03-16-2016

C(-)ris wrote:
Been down the hackintosh route. You get the Mac OS, but with all the PC problems and instability, plus the lack of features.

I remember you mentioning a desire to build one many times, but I don't remember you actually building one. What was it?


I've run 3 hackintosh systems now. They typically have a "rough" start getting things set up. Mostly just stupid problems that would be easily avoided with experience. Once I get a system running it is usually quite stable. My last system would routinely run 30 days or more before I would restart due to a mediocre ethernet driver, my own fault for picking the wrong motherboard. My current system has been running for 12 days, only powered down for a power outage.


Re: Build a hackintosh capable of running an Oculus Rift - part 2 - sekker - 03-17-2016

The Grim Ninja wrote:
[quote=C(-)ris]
Been down the hackintosh route. You get the Mac OS, but with all the PC problems and instability, plus the lack of features.

I remember you mentioning a desire to build one many times, but I don't remember you actually building one. What was it?


I've run 3 hackintosh systems now. They typically have a "rough" start getting things set up. Mostly just stupid problems that would be easily avoided with experience. Once I get a system running it is usually quite stable. My last system would routinely run 30 days or more before I would restart due to a mediocre ethernet driver, my own fault for picking the wrong motherboard. My current system has been running for 12 days, only powered down for a power outage.
I've made 3 hackintoshes, and once established, they were quite stable.


Re: Build a hackintosh capable of running an Oculus Rift - part 2 - C(-)ris - 03-17-2016

I did a Mini9 and two Dell Lattitudes. Never did a full out build. The Mini9 crashed every once in a while, the Lattitudes had odd quirks with regards to sleep and connecting devices. I reload my OS often and that is a bit of a PITA on a hackintosh.


Re: Build a hackintosh capable of running an Oculus Rift - part 2 - The Grim Ninja - 03-18-2016

I think your views are tainted by having done the install on Dells. Those are systems people managed to install OS X on, whereas a full build is built specifically to install OS X on. There's a lot of difference when you custom pick compatible hardware. It's much more stable and a much nicer experience.