05-25-2012, 05:12 PM
It was a free app. $2.99 in app purchase unlocked iOS device as AirPlay receiver. Bought it a couple, maybe three weeks ago.
I am not happy about this decision by Apple. I give Apple my trust to properly vet apps in the app store. If Rogue Amoeba did something improper, the app should never have been approved in the first place.
Here's the big problem for me personally. I downloaded the app directly to my iOS device. To back up the app to somewhere more permanent after the app was pulled from the store, I had to plug in one of my iOS devices and select transfer purchases. Unfortunately, one of the iOS devices couldn't transfer any purchases. No idea why, just failed silently.
My second device did try to transfer, but told me this particular computer wasn't authorized. My favorite item that failed to transfer was a DRM free song purchase (Edit: I really only cared about transferring Airfoil Speakers Touch, but I saw no option for selecting specific content, hence iTunes attempt to pull everything over). Really Apple? I need to authorize a machine to transfer DRM free content? iTunes says five devices are authorized, but no list to tell me which ones, my only option was a global de-authorize since all but two of my systems are currently in storage. Not sure why Apple can't allow me to manage my authorizations directly from my iTunes account, you know like my Netflix account manages to accomplish with a tiny percentage of Apple's profits to expend on the feature. Luckily, my girlfriend still has her computer with her and her machine was currently authorized.
There is still an outstanding question. Since the feature I purchased was an in-app purchase, can an iOS device still enable that particular feature after reinstalling the app? Does Apple have any control of recovering the in-app purchase key of apps or is this something Rogue Amoeba is able to handle directly?
I am not happy about this decision by Apple. I give Apple my trust to properly vet apps in the app store. If Rogue Amoeba did something improper, the app should never have been approved in the first place.
Here's the big problem for me personally. I downloaded the app directly to my iOS device. To back up the app to somewhere more permanent after the app was pulled from the store, I had to plug in one of my iOS devices and select transfer purchases. Unfortunately, one of the iOS devices couldn't transfer any purchases. No idea why, just failed silently.
My second device did try to transfer, but told me this particular computer wasn't authorized. My favorite item that failed to transfer was a DRM free song purchase (Edit: I really only cared about transferring Airfoil Speakers Touch, but I saw no option for selecting specific content, hence iTunes attempt to pull everything over). Really Apple? I need to authorize a machine to transfer DRM free content? iTunes says five devices are authorized, but no list to tell me which ones, my only option was a global de-authorize since all but two of my systems are currently in storage. Not sure why Apple can't allow me to manage my authorizations directly from my iTunes account, you know like my Netflix account manages to accomplish with a tiny percentage of Apple's profits to expend on the feature. Luckily, my girlfriend still has her computer with her and her machine was currently authorized.
There is still an outstanding question. Since the feature I purchased was an in-app purchase, can an iOS device still enable that particular feature after reinstalling the app? Does Apple have any control of recovering the in-app purchase key of apps or is this something Rogue Amoeba is able to handle directly?